dark alliance 2 pc


Speak with Sollus, Baldur's Gate guard captain, for your next quest. Summon a shadow ally, higher ranks improve the pet. Level 3: (Cost: 6): Equip half plate and plate armor. Summon undead aid, higher ranks give stronger pets. Quest (Dorn Only): Speak with druid Allana--Speak to the druid Allana at her home in the Reaching Woods. At the intersection, go west (north leads to a dead-end, though it does contain some chests). These halls all connect together at some point or another. Speak with Jherek further and accept your next quest, which can be either selection. When you reach the third save game pedestal, you can search a small alcove to the south before entering the trap-filled room to the south. Approach the Onyx Tower and defeat your former ally, Randalla, in combat. Upon defeating Baragoth, you recover a key. Maneuver over these narrow bridges carefully.

This tunnel offers even more chests. Examine the altar of Blipdoolpoolp to recover the Oceanic Urn. After you rescue the hero, you must locate their weapon in one of the sarcophaguses scattered around the dungeon. Maneuver north out of the chamber and save your game. There are a few side routes but they don't lead too far off the main path. Quest Reward: Destroy Firewind Manor--Two pieces of magical jewelry, 1,000 gold coins, and 250 experience points. Follow the west or east hall around to the face side of the sanctum. You can find this "flaming" dagger near the campsite if you don't have the means of injuring the trolls.

This can make you lose your bearings easily.

Available for the Human Barbarian, Dwarven Rogue, and Human Cleric. Feats: Look here for a complete list of all available feats, including each character's "bonus" feats.

Save your game at the podium and follow the forest path. Pull the levers to open the route into the next level of the Dragonspear Dungeons. Level 4 (Cost: 4): +8-24 damage to sneak attacks. Level 5 (Cost: 5): +50 Hit Points. Bellow to temporarily increase combat ability.
Level 2 (Cost: 4): +6 to Armor Class. Follow the sole path through the ruins. Plus, there are numerous other enemies in the area to great an even greater danger. Level 4 (Cost: 4): +20% damage reduction. Exit the lair and return to Allana's home.

Continue the conversation with Jherek and lean about the Oceanic Urn. Darkness gathers yet again in the sprawling port city of Baldur's Gate. You can clear out the sewers for additional experience, loot, and a reward from Sollus. Available for the Human Barbarian. Level 3 (Cost: 6): Resist 3 acid/poison damage for 45 seconds. Save your game then continue into the third level. Health: 14/14 Energy: 12/12 Armor: 19 Base Attack: 3 Damage: 5-9, Strength: 12 (+1 hit/+1 damage) Dexterity: 17 (+3 armor) Constitution: 10 (+0 hit points) Intelligence: 10 (+0 max energy) Wisdom: 10 (+0% experience) Charisma: 10 (+0% buy/sell), Starting Feats: Armor Proficiency (1), Sprint (1), Unarmed Combat (1) Starting Weapons: None Starting Armor: Cloth Boots, Cloth Bracers. Level 4 (Cost: 4): +165% increase in speed for 1 second.

Proceed north and follow the hall to its dead-end to the northeast. You must escape but can also earn additional reward by rescuing some servants trapped by the fire. You must pull a lever in each of the four corners of the room to open the passage. Choose the Jade Octahedron. You can attempt to snag as many chests as you can but will have to battle enemies for the effort. Allessia doesn't excel in any particular area statistically but all but dexterity are at least two over the base of ten so she receives at least some benefit from each attribute. Time to visit the temple! When you arrive to the city, you realize the urn is missing. Level 5 (Cost: 15): +130%/+70% primary/off-hand damage. You should be on the upper level now and can simply circle around to the initial chamber and save your game before continuing deeper into the Keep. The effects revealed in the table reflect a single gem. 12. Something we hope you'll especially enjoy: FBA items qualify for FREE Shipping and Amazon Prime. Available for Human Cleric.

Proceed around to the east and battle the reptilian warriors.

You likely won't be able to take them one at a time so use area effect damage if possible. Level 4 (Cost: 4): +4 damage, 17% chance to disrupt undead. If you haven't already, recall back to Baldur's Gate and purchase the key from the dwarf. Head north and battle the irate Glory members.

Level 2 (Cost: 2): +2 to hit and +2 to damage for 30 seconds. Eliminating the Nightwalker disintegrates the other undead in the area.

As you battle through the Skull Gorge, be sure to explore the far western and eastern sides for the additional caves, which include the Goblin Cave, the Goblin Cave II, the Waterfall Cave, the Gnoll Cave, and the Gnoll Cave II. Health: 11/11 Energy: 35/35 Armor: 13 Base Attack: 1 Damage: 1-4, Strength: 10 (+0 hit/+0 damage) Dexterity: 12 (+1 armor) Constitution: 10 (+0 hit points) Intelligence: 17 (+15 max energy) Wisdom: 10 (+0% experience) Charisma: 10 (+0% buy/sell), Starting Feats: Life Drain (1), Shield (1) Starting Weapons: Dagger (1-4) Starting Armor: Cloth Boots, Cloth Bracers. Continue along the path as it curves around toward the east. Level 3 (Cost: 3): +3 to hit and +3 to damage for 35 seconds. Level 2 (Cost: 2): 4-18 electrical damage. Goblins ride wolves throughout the Cloak Wood cliffs. Proceed to the manor's second level when ready to find the remaining music sheets. Use this hidden route to return to the surface. Also, the character classes share similar feats; however, there are many feats unique to each class that focus the class' specific strengths. Try it out. Quest (Borador Only): Retake Gandam's Hold and Mine--Slay the basilisk in Gandam's Mines for Durbem.

Holy Fire called down on your enemies.

The following chart reveals the thirteen gem types and their base effects. spin-off clicker game thats just the baldurs gate stat rolling screen. You'll reveal the map to him and note the connection between the Hands of Glory and the Red Fangs. Level 4 (Cost: 8): 4-24 damage and 22% chance of additional treasure. You could also have moved north from your start position to get there faster; both paths connect in a large room with big rock-like behemoths. Save my name, email, and website in this browser for the next time I comment. Level 1 (Cost: 4): 8-18 damage. The northern route ends abruptly at a locked door. Like all big beasts, it's pretty slow so maneuver around to its side when attacking.
Dexterity should be an emphasis on characters using ranged weaponry as their primary attack. Quest Reward: Investigate the Ruins--Experience gained and treasure found. She's been corrupted by your enemies and has now become on of your enemies!

Your enemy is a formidable magic user with the ability to stun and hold you frequently. Return to Omduil and speak with him for your reward. Level 1 (Cost: 2): 4-8 to damage, chance to stun. Search the west and east side to locate the optional treasure rooms. Level 3 (Cost: 3): +3-15 fire damage.

You'll primarily face ghosts, which can steal your magic energy, and the undead through this section. The Sewers is a surprisingly challenging dungeon for early in the game. Level 5 (Cost: 5): +198% increase in speed for 1 second. Intelligence attribute adds +5 to magic energy per two points over 10. Level 3 (Cost: 3): Stun for 2.50 seconds, 10-22 damage. The game itself is fun, too bad it has major slow downs on the xbox 360. The DLC pack comes with new features, including new character class named The Crusader, the holy magic, and more. At the end of the north hall is a gate that won't open. Quest: Investigate Skull Gorge--Explore the caves of Skull Gorge.

Level 3 (Cost: 6): -12 to enemy Armor Class. Playing the organ summons additional enemies. Level 1 (Cost: 1): +10 Hit Points. The player’s level and the point will be increased as the protagonist progress through the game and gain experience. The game is set in a medieval era and it allows you to select your player character from a number of choices Such as Humans, Elves, Dwarfs and Orcs, explore the game world and engage yourself into epic Combats with enemies, defeat them and complete the game objectives.

Continue across the narrow bridges (watching your step carefully not to fall off). In the manor, these are the bookcases. Character Classes: This section provides an overview of the five heroes of Baldur's Gate: the barbarian, the monk, the necromancer, the rogue, and the cleric. Level 2 (Cost: 4): Resist 2 acid/poison damage for 35 seconds. Look for a southern alcove across the bridges to find a couple magic users protecting a trio of chests. Another objective appears in your journal. Embark on a new adventure for fortune, glory and power.

This map contains many magic users as well as explosive barrels to ignite. Use the wall like a door to enter the western room and search the chests inside. For all the hardcore Action-RPG enthusiasts, Bastion offers hours of pure entertainment, so do try this one out.

All trademarks are property of their respective owners in the US and other countries. An objective presents itself as you land. Available for the Dark Elf Monk. Level 4 (Cost: 4): +40 Hit Points. Kill the archers once the other foes have been disposed and retrieve a crowbar. Reach the next door and open the chest in front to find a second key. Level 2 (Cost: 2): Drains 4-10 per half second.

Cyclones are another danger on the map. yeah right, Baldur's Gate Dark Alliance 1-2 were amazing games and I'd happily pay for HD remasters on steam #4.

Available for the Human Cleric. Game Reward: Completing the Game--Unlocks "Extreme" difficulty mode and the new playable character Drizzt. Level 2 (Cost: 4): -8 to enemy Armor Class. Proceed to the west and you'll find the entrance into the study, also locked.

Available for the Moon Elf Necromancer. For instance, search the small path east of the next entrance to find a treasure chest. Though it's too late for the trader, defeat the vultures and follow the path west toward the river. You automatically return to Omduil's Manor.

It's just a fun hack and slash game.

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